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[N685.Ebook] Download Ebook Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Manage

Download Ebook Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Manage

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Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Manage

Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Manage



Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Manage

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Joel on Software: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Manage

Joel Spolsky began his legendary web log, www.joelonsoftware.com, in March 2000, in order to offer insights for improving the world of programming. Spolsky based these observations on years of personal experience.

The result just a handful of years later? Spolsky's technical knowledge, caustic wit, and extraordinary writing skills have earned him status as a programming guru! His blog has become renowned throughout the programming worldnow linked to more than 600 websites and translated into over 30 languages.

Joel on Software covers every conceivable aspect of software programming—from the best way to write code, to the best way to design an office in which to write code! All programmers, all people who want to enhance their knowledge of programmers, and all who are trying to manage programmers will surely relate to Joel's musings.

Table of Contents
  • Choosing a Language
  • Back to Basics
  • The Joel Test: 12 Steps to Better Code
  • The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!)
  • Painless Functional Specifications Part 1: Why Bother?
  • Painless Functional Specifications Part 2: What’s a Spec?
  • Painless Functional Specifications Part 3: But . . . How?
  • Painless Functional Specifications Part 4: Tips
  • Painless Software Schedules
  • Daily Builds Are Your Friend
  • Hard-Assed Bug Fixin’
  • Five Worlds
  • Paper Prototyping
  • Don’t Let Architecture Astronauts Scare You
  • Fire and Motion
  • Craftsmanship
  • Three Wrong Ideas from Computer Science
  • Biculturalism
  • Get Crash Reports From Users—Automatically!
  • The Guerilla Guide to Interviewing
  • Incentive Pay Considered Harmful
  • Top Five (Wrong) Reasons You Don’t Have Testers
  • Human Task Switches Considered Harmful
  • Things You Should Never Do, Part One
  • The Iceberg Secret, Revealed
  • The Law of Leaky Abstractions
  • Lord Palmerston on Programming
  • Measurement
  • Rick Chapman Is In Search of Stupidity
  • What Is the Work of Dogs in This Country?
  • Getting Things Done When You’re Only a Grunt
  • Two Stories
  • Big Macs vs. The Naked Chef
  • Nothing Is As Simple As It Seems
  • In Defense of Not-Invented-Here Syndrome
  • Strategy Letter I: Ben & Jerry’s vs. Amazon
  • Strategy Letter II: Chicken-and-Egg Problems
  • Strategy Letter III: Let Me Go Back!
  • Strategy Letter IV: Bloatware and the 80/20 Myth
  • Strategy Letter V: The Economics of Open Source
  • A Week of Murphy’s Law Gone Wild
  • How Microsoft Lost the API War
  • Microsoft Goes Bonkers
  • Our .NET Strategy
  • Please Sir May I Have a Linker?
    • Sales Rank: #122529 in Books
    • Brand: Brand: Apress
    • Published on: 2004-08-02
    • Original language: English
    • Number of items: 1
    • Dimensions: 9.51" h x .87" w x 7.78" l, 1.15 pounds
    • Binding: Paperback
    • 362 pages
    Features
    • Used Book in Good Condition

    From the Publisher
    Announcing a new book from Apress: Read Joel Spolsky's unique and humourous insights.

    About the Author
    Joel Spolsky is a globally recognized expert on the software development process. His web site Joel on Software (JoelonSoftware.com) is popular with software developers around the world and has been translated into over 30 languages. As the founder of Fog Creek Software in New York City, he created FogBugz, a popular project management system for software teams. Joel has worked at Microsoft, where he designed Visual Basic for Applications as a member of the Excel team, and at Juno Online Services, developing an Internet client used by millions. He has written two books: User Interface Design for Programmers (Apress, 2001) and Joel on Software (Apress, 2004). Joel holds a bachelor's of science degree in computer science from Yale University. Before college, he served in the Israeli Defense Forces as a paratrooper, and he was one of the founders of Kibbutz Hanaton.

    Most helpful customer reviews

    1 of 1 people found the following review helpful.
    Articles by the guy you want to go to lunch with.
    By Roy Klein
    This is the first positive review I'm giving while still reading a book. First of all, to fully enjoy the book I feel like I have to read it in tiny tiny chunks to let the content sink in, thus it's taking forever to get through it. The second reason is that it has been so consistent in writing level and quality of content that I am certain it will continue that way until the end.

    In a nutshell, this book is a series of blog posts, written and curated by a known software persona. It deals with everything a software developer is likely to encounter during their career: Technical , managerial and business issues. All subjects are treated with a writing style that cuts to the heart of the matter with light humor and strong metaphors.

    There are two reasons that this book doesn't deserve the fifth star:
    1) Most of the articles were written over 10 years ago.
    2) I am not entirely sure whether Joel's ideas seem so compelling because he is right or because he knows how to sound like he's right.

    For these reasons I try to force myself to take everything with a grain of salt, a somewhat fun-spoiling effort.

    If you've been in the software business for some years, this book will speak to you. Get it, enjoy it, but don't take it too seriously.

    1 of 1 people found the following review helpful.
    A required book in your library
    By Senthil
    I've enjoyed reading the online version for several years now. Joel has a unique down to earth view on computers, programming and business that makes his blog worth reading. He believes in using the right tool for the job, and not just always using a hammer because you have one handy.

    There are a lot of books and web sites on how business, software, computers and programming should be conducted. Most fail to understand the basics of what they are talking about because the writer has a theory that he thinks will solve everything. But the theory takes on a life of its own, and becomes more important than observed reality. Just the trap many political, religious and self-help demagogues fall into. They become pie-in-the-sky dreamers and less attached to normal life.

    He seems to have a similar, if slightly younger perspective, on the field as Richard P. Gabriel who wrote his now famous "Worse is Better" essay about 10-15 years ago. Another writer/programmer he reminds me of is Paul Graham.

    Joel has not tried to generalize his very specific observations into a unified whole theory of all programming and computer management. But that doesn't prevent you, the home reader, from making those generalizations yourself. You may have to prevent yourself from thinking too much of it, least the Law of Leaky Abstractions take over. Joel gives one a good place to start.

    I've used his "Law of Leaky Abstractions" in discussions I had many times.

    Also, when I was thinking for a job I used his guide to interviewing when talking to perspective employers. Sure, he wrote it from employers to use, but I was able to easily enough reserve it's principals and applied them to finding out info about the company I was interviewing at. This allowed me find out what the bad interviewers really wanted to know when they didn't know what they wanted. It allowed me to show that I was smart and could get things done to the people who interviewed me. And since I'm employed again it must have worked.

    Some of the best essays are:

    The Law of Leaky Abstractions

    Don't Let Architecture Astronauts Scare You

    Interviewing (The Guerrilla Guide to Interviewing)

    Three Wrong Ideas From Computer Science

    How Microsoft Lost the API War

    Getting Things Done When You're Only a Grunt

    Top Five (Wrong) Reasons You Don't Have Testers

    It is definitely worth the roughly 20 bucks you'll spend on it.

    0 of 0 people found the following review helpful.
    Some wheat, a lot of chaff
    By rgonzale
    I think the essays span a period of several years ending in the early 2000's. Therefore some of them are very dated, like several chapters on how to write highly detailed specs and schedules before starting a project.

    Some of the articles on interviewing, incentives, wireframing, and engineering were thought-provoking and still relevant, but the self-aggrandizing and pervasive Microsoft bias wore me out after a while.

    See all 76 customer reviews...

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